1D Chess

(rowan441.github.io)

989 pontos | por burnt-resistor 4 dias atrás

76 comentários

  • hackyhacky
    4 dias atrás
    If you enjoyed this, you might like Mind Chess, which can be played without a board and pieces [1]:

    Consider Mind Chess. Two players face each other. One says "Check." The other says "Check." The first says "Check." This continues until one of them says, instead, "Checkmate." That player wins -- superficially. In fact, the challenge is to put off checkmate for as long as possible, while still winning. This may be better stated: you truly win Mind Chess if you call "Checkmate" just before your opponent was about to.

    [1] http://www.eblong.com/zarf/essays/mindgame.html

    • anyfoo
      4 dias atrás
      Which reminds me that I just lost the game.

      I also lost the game not too long ago, but before that, I think I didn't actually lose it for a decade of more? And losing it wasn't even because it was mentioned anywhere, I genuinely just thought of it by myself, after forgetting about it for so long.

      So my sincerest apologies if my comment just made any readers lose their long streak in the game.

      • mckirk
        4 dias atrás
        Damnit, I am pretty sure I had a few-year-streak going until just now. Welp, off to the grind again, I suppose.
      • lamasery
        4 dias atrás
        I've lost it a lot lately, for some reason, after what I suppose was my third multi-year victory streak.

        Like, five or so losses this year.

        • djsavvy
          4 dias atrás
          Same here, oddly enough, and every time besides this one was without anyone else mentioning it.
          • anyfoo
            4 dias atrás
            I think once you lost the game once, it's much easier to lose it again relatively shortly after. It takes some long term distraction (and nobody mentioning it) to forget about it again.
      • edanm
        4 dias atrás
        Yep, just lost after I think >5 years. But not because of your comment, because of GP comment.
      • jaeh
        4 dias atrás
        damn. multiyear streak ruined. i even managed to forget i was playing.

        i just lost the game.

      • shmeeed
        4 dias atrás
        Nah, I won't be fooled again. I won a long time ago and never looked back.

        https://xkcd.com/391

      • olelele
        3 dias atrás
        Wow maybe 10+years running here since i lost last..
      • ponkpanda
        3 dias atrás
        Damn!
    • benleejamin
      4 dias atrás
      And if you like Mind Chess, you might enjoy Mornington Crescent, which has a similar flavor to it! [1]

      [1] https://www.youtube.com/watch?v=lziCsPmlbZI

      • Mordisquitos
        3 dias atrás
        Absolutely! Visualising a long string of opponents saying 'Check' to each other until one calls the checkmate reminded me of when you and your opponent both take the classic dub-Victoria understrategy and repeatedly 'Parsons Green' each other. Such memories!
    • CGMthrowaway
      4 dias atrás
      Sounds like a dating game. "Delay texting her back or expressing your feelings as long as possible, until just the moment before she will give up on you"
    • traderj0e
      4 dias atrás
      Speaking of games without pieces, it's hard to develop one for only 2 players, but I've tried: https://news.ycombinator.com/item?id=43110448 (yes that is my alt account, sorry but I forgot my password)
    • wat10000
      3 dias atrás
      This sounds like an inferior, diminished version of Mornington Crescent.
    • stavros
      4 dias atrás
      Wait, how is the "put off checkmate" objective scored? Turns before checkmate? Or what?

      Is it just a joke?

      • hackyhacky
        4 dias atrás
        The sibling comment proposed a possible scoring mechanism which might result in enjoyable gameplay, but I think the bigger point (for me, at least) is the Mind Chess represents a reducto ad absurdum of the strategy game genre. It eschews as many rules as possible, leaving you only with the goal of knowing your opponent's mind. So Mind Chess is more of a thought exercise.
        • bombcar
          4 dias atrás
          It's similar to the 2-minute version of Diplomacy - get everyone together and the second sneakiest bastard wins; because nobody will let the sneakiest bastard win.
        • contraposit
          4 dias atrás
          The Search for the Longest Infinite Chess Game

          https://youtu.be/b-Bb_TyhC1A

      • tylervigen
        4 dias atrás
        I have never played it, but I could imagine a scoring mechanism that would make it interesting, and perhaps is implied by the rules:

        The score value starts at 1. Every additional "check" multiplies the score value by 2 (so 2, 4, 8, 16...). The first player to say "checkmate" receives the score. Track your summed score between games; the player with the highest overall score at any given time is "winning."

        • zeroonetwothree
          4 dias atrás
          Isn't the optimal strategy just to say "checkmate" immediately? That dominates anything else.
          • bee_rider
            4 dias atrás
            I think to have any chance of making this work, you’d need to have a community of players in a tournament. Everybody gets to issue some number of challenges, and the winner is the person who accumulates the most points over the course of the tournament. I think you should only get points based on the length of games you win.

            Then the game at least has a chance to develop some mechanics. Players who delayed longer have a chance at winning more points. They also might be challenged more…

          • tux3
            3 dias atrás
            Not in an iterated game. If my team agrees we'll never checkmate before turn 5, the game is the same except we start the actual game on turn 5 with a big score advantage compared to everyone else.

            You can leave at any time by breaking the rule, but then you will be playing with other people who say checkmate immediately, and that would be much worse.

            Being prosocial is in fact a stable equilibrium. As prophecized by gestures broadly at everything.

          • hackyhacky
            4 dias atrás
            That would be the equivalent of spawn camping.

            https://en.wikipedia.org/wiki/Camping_(video_games)

        • garaetjjte
          2 dias atrás
          Isn't that just iterated prisoner dilemma?
        • zadikian
          4 dias atrás
          It only works if there are more than two players
      • jamie_ca
        4 dias atrás
        Give two players cards, "Check" and "Checkmate".

        Both players choose a card. Players then in turns reveal their card, and if Check, make another choice. The player first revealing Checkmate wins if their opponent's currently-chosen card is also a Checkmate.

        • stavros
          4 dias atrás
          But then this just gives the win to the first person to open their card, since in that round they had both selected Checkmate. Or, you have an incentive to rush to open your card when you know you've selected Checkmate, as you want to be the first one to open.
          • jamie_ca
            1 dia atrás
            Maybe I should've worded differently for clarity, the game doesn't go forever:

            The player first revealing Checkmate ends the game. They win if their opponent's currently-chosen card is also a Checkmate, otherwise the opponent wins.

          • manwe150
            3 dias atrás
            In the proposed game above, there is no rounds, just alternating plays, in which you have to select you play before the other player announces their play, then swap and repeat
            • stavros
              3 dias atrás
              So both players select their cards, then player 1 announces, then player 2, then select, then player 2 announces, then player 1? This seems a bit limiting, as you can't really select Checkmate on the play where you don't reveal first, because you only stand to lose.
              • smrq
                3 dias atrás
                I believe the intended turn order is:

                1: P1 selects 2: P2 selects 3: P1 reveals 4: P1 selects 5: P2 reveals 6: GOTO 2

                I.e. each player always selects immediately before their opponent reveals.

                • BoiledCabbage
                  3 dias atrás
                  Yeah, but what stops P1 from DDos'ing and picking checkmate each time?

                  If P2 picks check the first time, then they're done. At any point after if they pick checkmate, since P1 has checkmate selected they will reveal it and P2 will lose.

                  It seems like a poorly thought through game...

                  • manwe150
                    3 dias atrás
                    Because P1 lost on their first turn if P2 wasn’t about to pick checkmate
                    • BoiledCabbage
                      3 dias atrás
                      That assume a rule that wasn't state.

                      You're assume if someone picks 'checkmate' and the next player picks 'check' the games is over and the checkmate selector loses. I assumed that it means you treat it like 'check' 'check' and continue playing. But neither is actually specified in OPs post.

                      But let's assume it's your rules. Then winning is easy, just never pick checkmate. Literally never. As soon as your opponent picks it, they lose.

                      It's a terribly designed game as described.

                      • manwe150
                        2 dias atrás
                        So is war (the card game), but people still play it

                        I think the proposed game has that both of you lose, like tic tac toe. The only way to win is to checkmate as described. Although it is a memoryless game as proposed, so all options (restart, continue, end) are indistinguishable. Maybe if you win, you go again?

                        Anyways, the game seems to be described to be the equivalent to the political doctrine of mutually assured destruction. Also a terribly designed game.

                • stavros
                  3 dias atrás
                  But then you won't know if the other player has selected checkmate when you reveal yours.
    • rbits
      3 dias atrás
    • oever
      3 dias atrás
      Working at the Mind Chess Café is an interesting job.
    • adam_patarino
      3 dias atrás
      I did not enjoy this
  • quuxplusone
    4 dias atrás
    Mentioned in TFA: This version of chess is given by Martin Gardner in his "Mathematical Games" column of July 1980 (pages 27 and 31) — https://www.jstor.org/stable/24966361 — and the analysis of White's mate is given in the column of August 1980 (page 18) — https://www.jstor.org/stable/24966383.

    I do wonder how things would change if the board were 9 cells long; 10 cells long; etc. Also, it seems "in the spirit" to permit castling if neither K nor R has moved yet: i.e., from the position

    K _ R N r _ n k

    White ought to be permitted to

    _ R K N r _ n k

    (Or maybe there's a stronger argument for R K _ N r _ n k, actually. The former was conceptually "rook moves halfway toward king, then king moves to the other side of rook"; but the latter is "rook moves two steps in king's direction while king moves to the other side of rook.")

    I'm pretty sure this wouldn't change the analysis on the 8-cell board at all, though. I wonder if it would change the analysis on any size of board.

    • al_borland
      4 dias atrás
      Maybe I'm not good enough at chess to understand the strategy here, but how would castling be useful in this 1-D game? Castling in a normal game protects your King and activates the Rook. In this 1-D game, your King starts out protected behind the Rook. If you castle and end up in a _ R K N position, your king is exposed and your Rook is trapped behind the King, useless, with no way to ever get it back out. The Rook seems essential for mate, and its power has been eliminated.
      • teiferer
        4 dias atrás
        Exactly. Feels like R K N would be a more suitable initial position in which castling would swap the king into safety, provided it has not moved and is not in check...

        Though maybe in that case the best first move for both is to castle and we are non the wiser (back to the original starting position)

    • pedrosorio
      2 dias atrás
      I had claude code implement minimax (w/ alpha-beta pruning) for the general n cells version of the game.

      I checked n=6...20. It looks like white wins for n=6 and n=8 with perfect play, otherwise it is a draw.

      With random play, black seems to have the edge regardless of board size. About 2/3 of the games end in a draw, but black wins 20% and white 13%.

  • tromp
    4 dias atrás
    1D Go is also interesting and doesn't require any change in rules or starting position. TIL that it is known as Alak [1]. One of the open problems in our Combinatorics of Go paper [2] is whether you can play a game that goes through all possible legal 1xn positions for any n>2, which we were only able to verify up to n=7.

    [1] https://senseis.xmp.net/?Alak

    [2] https://tromp.github.io/go/gostate.pdf

  • aktenlage
    4 dias atrás
    Very cool. Reminds me of 1D Pacman: https://abagames.itch.io/paku-paku
    • wes-k
      4 dias atrás
      I love this! Such a simple game with a fun level of skill. High score 17485 feels pretty good (edit: Oh! Low power mode on the computer makes the game run slow, thus much easier to get crazy high scores).

      Reminds me of SFCave and Nanana Crash for the simplicity and surprising replay ability.

      https://megami.starcreator.com/nanaca-crash/

      (Failing to find an online version of SFCave a.t.m :'()

    • aaaasmile
      4 dias atrás
      Very cool!
  • asibahi
    4 dias atrás
    This is really nice.

    Incidentally, there is an actual 1D game that is one of the most popular games on the planet: Backgammon.

    • zniturah
      4 dias atrás
      Good observation. Considering stacking of pieces maybe 1.5D though.
      • a3w
        4 dias atrás
        Chess has different pieces, which has higher entropy than a true 1d backgammon or 1d checkers with only one piece a field.

        You could play with pieces that have a value of 1..N instead. Starting with 2,3, and 5 value pieces, and splitting them as needed. Making it one-dimensional again, while keeping 100% of the rules.

        Final verdict, therefore: backgammon is 1D, not 1.5.

        We could pretend that the second dimension was not playing a role in tactics back then, since it was very recently invented, like the brothers Wright invented the third dimension a hundred years ago. Or some hot air balloon at a world faire did it.

        • traderj0e
          4 dias atrás
          The "dimensions" in these board games isn't a mathematical/topology thing, is it? Normally one dimension = one real number space. Every board game ever would fit in 1D then, "2D" chess included.

          I'm fine calling Backgammon 1.5-D. Physically you focus on a single dimension, and the second one matters too but it's not the same.

          • highphive
            4 dias atrás
            That's a good point, you could surely model full chess in a single dimension, it would just be that each pieces' movement rules would be more confusing

            E.g. a pawn can move exactly 8 squares towards its opponents end (16 on its first move if no piece occupies 8 squares away), but can only capture 7 or 9 squares forward (with some extra modulo math to prevent wrapping)

            • traderj0e
              4 dias atrás
              Yeah and it'd be even worse if you want to flatten out the piece colors and types into the 1D array.
    • moffkalast
      4 dias atrás
      Backgammon, the game everyone's seen and at the same time nobody knows how to play :P
      • dhosek
        4 dias atrás
        My brother and I once took a train trip from L.A. to Omaha and back for a friend’s wedding and played backgammon for most of the trip. For weeks afterwards, I saw backgammon everywhere (most notably when reading dialogue-heavy books with lots of 1-line paragraphs).
      • traderj0e
        4 dias atrás
        Solitaire and Hearts too. Well I actually know and love Hearts, but most people seem to know it as "that game in Windows where you play random cards"
      • vscode-rest
        3 dias atrás
        You’d be surprised – take a Backgammon board to a table in at a cafe in a popular area and chances are someone will sit down to play with you. Can be a good way of meeting people in a new area. (or new people in an old area!)
        • jibal
          2 dias atrás
          It was a good way to while away the time at jury duty back in the days when you had to physically be there until you were called. I encountered a tournament player who beat me maybe 4 times out of 5. I also played in a chess tournament where my opponent was considerably stronger and faster and quickly put me in a position where I had to think long and hard to try to avoid disaster (fruitlessly in the end). She would make her move, wait a few seconds to see if I would reply, and then get up and disappear into a back room where, I found out later, she was playing backgammon. I looked her up and learned that she was a rapidly rising women's chess star but was better known as a semi-pro backgammon player.
      • Sharlin
        4 dias atrás
        I learned to play backgammon because it was one of the three games on my Nokia phone circa 2001 :P
    • pessimizer
      4 dias atrás
      There are tons of 1D games. Somebody else mentioned Mancala, and I'd also mention the venerable Game of Goose, which can become anything from Candyland to sophisticated things like Kramer and Kiesling's That's Life or Parlett's Hare & Tortoise. Hell, Monopoly is also 1D if we're willing to allow circuits like Mancala.
      • anthk
        3 dias atrás
        Goose/ Snakes and Ladders can be played with no human players at all. There is no interaction, just randomness.
    • anthk
      3 dias atrás
      Ludo/Parcheese could have been more played among Southern Europe/Latin American people.
    • etskinner
      4 dias atrás
      Mancala is roughly 1D too!
  • freetime2
    4 dias atrás
    I tried and failed a couple times before looking at the hint. And then I had to ask ChatGPT to explain the hint because I didn't understand chess notation. But with all of that out of the way, I am now winning 100% of my matches and feel it's not an overstatement to call myself a 1D chess grandmaster.
    • forrestthewoods
      4 dias atrás
      I still don’t understand the notation. What does N4 N5 mean? The knight can’t move one space? I’m so confused.
      • slumberlust
        3 dias atrás
        First number in the set is your move; Second is Opponents move.
      • jibal
        2 dias atrás
        (your) kNight moved to the 4th (1-indexed) square then (their) kNight moved to the 5th (1-indexed) square
      • jojobas
        4 dias atrás
        Odd moves for white, even for black.
    • j2kun
      4 dias atrás
      How often are you playing as black?
      • freetime2
        4 dias atrás
        As often as the system decides that I should play as black.
        • SV_BubbleTime
          4 dias atrás
          Ha. I thought mine was broken on iPhone for a second.
  • gef
    4 dias atrás
    Reminds me of Edwin A. Abbott's Flatland, where he describes Lineland. A one-dimensional world whose King can only move forward and backward, cannot conceive of sideways, and considers his tiny segment of existence complete and sufficient. The Linelanders are portrayed as pitiable, intellectually imprisoned by their single dimension. Much like us in our three :)
  • sieste
    4 dias atrás
    It took me an embarrassing number of attempts to win.
  • xg15
    2 dias atrás
    (Chess noob here)

    Always found the "protect the king" rules in regular chess interesting but also somewhat strange. (The rules that make it impossible to actually take a king and instead let the game reason on the "possibility" that a king could be taken in the next turn - i.e. check and checkmate)

    As long as only check and checkmate are considered, the rules are a bit weird, but should not change the game dynamics, as they only enforce the moves that any rational player would do anyway.

    But adding stalemates to it seems to actually change the gameplay, and this 1D variant makes it even more obvious.

    If you compared this chess variant with a 1D chess where the king would behave like a normal piece (except taking it would end the game) and any draw would have to be called manually, the game would behave completely different.

  • northfield27
    4 dias atrás
    Haha, i was taking N4 and N6, but didn’t figure the steps after that.

    To win we need to let knight die because rook can move multiple steps to kill the king.

    From a third person perspective R2 is a deceptive move that takes advantage algorithm to make the black king back off to kill its knight.

    • aNapierkowski
      4 dias atrás
      you could also just move your king on that move same result knight cant move, only king can, so it has to back away
  • chedoku
    4 dias atrás
    If you like 1D chess, you'll probably like other chess-themed puzzles as well: https://chedoku.com/blog/chessPuzzles
  • juleiie
    4 dias atrás
    That finally confirmed that I am too regarded for chess if even 1D is too hard yay
    • amrrs
      4 dias atrás
      is that str.replace(g,t) ?
      • juleiie
        4 dias atrás
        No. I am actually too highly regarded for measly single dimensional game
  • dwa3592
    4 dias atrás
    I am ashamed to admit that i could not solve that even though i consider myself a decent player.
    • keeganpoppen
      4 dias atrás
      just work backward from the moves it allows you to make— it tells you when it’s hopeless, so thus if it lets you move, you’re onto something. took me like 9 or 10 tries easily.
  • MinimalAction
    4 dias atrás
    I love chess! This version was fun too.

    If 1. Rx6,it is stalemate. So it must be 1. N4 N5. Then we could proceed with, 2. Nx6+ K7. Now, if you capture the knight (Rxe), it is stalemate again. So sacrifice the knight, 3. R4 Kx6 so that you force black to zugzwang with 4. K2 K7, and finally, 5. Rx5#

  • schmeichel
    4 dias atrás
    Finally, a version of Chess I can understand. Thank you.
  • ctool
    1 dia atrás
    A workable minimalist variant is slimchess, which contains one of each piece on a 3x8 board. It's the smallest chess board that can preserve all the rules (including castling).
  • palata
    4 dias atrás
    It was a lot more fun than I first thought!
  • topce
    4 dias atrás
    I went in other direction ;-) https://topce.github.io/chess960x32/
  • bdcs
    3 dias atrás
    Trying to lose is also fun (as white)

    Some observations:

    * Knights are color bound

    * You can mate with Knight & King (K+K is still insufficient material)

    * 3 fold repetition still applies (and has a popup!)

    • quuxplusone
      3 dias atrás
      How do you mate with N+K? Surely your King can't give check, and if your Knight is giving check then the enemy king can just take a step toward it to get out of check.
  • splonk
    3 dias atrás
    It's interesting that the page actually uses minimax to determine black's play. I kind of assumed it would be a simple lookup table given the small state space of the game. I suppose it makes it easier to add more variants.
    • daynthelife
      2 dias atrás
      It clearly doesn't use minimax, since it doesn't play the best move for black in the critical line, leading to a mate in 5 instead if a mate in 6.

      Best line is N4 N5, Nx6+ K7, R4 N3+!, K2 N5, N8! Kx8, Rx5#. The site has black instead play Kx6 on the third move, allowing a faster mate.

  • mcdeltat
    3 dias atrás
    Ok seems like I don't understand and really dislike chess stalemate/draw rules. So if I make a move which is directly causative to my opponent having no moves which would not result in checkmate, this means the same is a draw?? That makes no sense to me.
    • aidenn0
      3 dias atrás
      This is part of why so many games on a competitive level end in a draw; the player that lacks a path to victory will try to force a stalemate.

      Since this makes it harder for the player with an early advantage to win (by constraining their moves), it is considered a feature, not a bug.

    • rbits
      3 dias atrás
      I think it's because the rules of chess don't state that making a move that puts yourself in checkmate results in a loss, they state that you're straight up not allowed to make that move. So if the only moves you have left would put you in checkmate, they're not legal moves.
  • yuppiepuppie
    3 dias atrás
    This is my kind of chess :) I’ve added it to the HN Arcade https://hnarcade.com/games/games/1d-chess
  • hart_russell
    4 dias atrás
    I don’t know why this is stalemate: N4 N5, N6 K7, R5. Wouldn’t rook have the king in checkmate?
    • _air
      4 dias atrás
      Black has no legal moves because of the knight but they aren't in check
    • Scarblac
      4 dias atrás
      The rook doesnt attack the king because N6 is in the way.

      So black is not in check and has no legal moves, so stalemate.

      • superxpro12
        4 dias atrás
        Isnt that a forced move to K8? The king is forced to take N6 or move to K8, either of which results in a capture.

        Isn't this the definition of checkmate, not stalemate?

        • systoll
          4 dias atrás
          The relevant rule from standard chess:

          > Leaving one’s own king under attack, exposing one’s own king to attack and also ’capturing’ the opponent’s king are not allowed.

          N6 and K8 both expose the black king to attack, so black is not allowed to make those moves. And with no other options, black has no legal move.

          And since black isn't in check where they are right now – that's a stalemate.

        • non-
          4 dias atrás
          King isn't allowed to move to a square that would put him in check, so there are no legal moves available. Chess rules.
  • slopinthebag
    4 dias atrás
    I was confused why 3.R2 is drawing, but not 3.R4 since black can check with the knight either way, but it's fairly obvious in hindsight - if black checks instead of capturing, you don't take, you go K2 and force black into zugzwang. Clever.
  • frunkp
    4 dias atrás
    Those who play go may enjoy the variants: https://www.govariants.com/variants/rules-list Tetris is a fun one to try!
  • kkaske
    4 dias atrás
    I was only able to beat this after a couple retries. The hint was hard to read.
  • igor47
    4 dias atrás
    Oh I made one of these once! In mine you play against other people. https://1dchess.igor47.com/
  • ergocoder
    3 dias atrás
    There aren't that many combinations. I finally won hahaha
  • hypendev
    4 dias atrás
    Don't know when was the last time I had so much fun with chess. Quite intuitive, clicked on the first click.

    Would enjoy so much if there were more of these, feels like an obligation-free chess puzzle.

  • daynthelife
    3 dias atrás
    It frustrates me that the site does not give the strongest defense for black. The position is mate in 6, not 5:

    1. N4 N5

    2. Nx6+ K7

    3. R4 N3+!

    4. K2 N5

    5. N8! Kx8

    6. Rx5#

    • otherme123
      3 dias atrás
      You give "3 ... N3" a !, when it is literally the only legal move the black has.
      • daynthelife
        2 dias atrás
        The site plays Kx6 instead. You're right though that I was generous with the exclams; all the moves are easy to find in reality.
  • anotheryou
    3 dias atrás
    Is this stalemate correct? https://imgur.com/a/Z7in8sl

    Have not even lost a piece yet!

    • pbardea
      3 dias atrás
      If it's black's move then yep! The king is not in check and it cannot move right otherwise it's in check by the knight and it cannot take left since it'll be in check by the rook.
  • MagicMoonlight
    4 dias atrás
    Why does it end in a stalemate if all my pieces are alive and they have none? That’s not a stalemate, I can move freely and get them.
    • dargscisyhp
      4 dias atrás
      That is a standard rule in chess. If your opponent has no legal moves (i.e. no way to move without moving his king into check) and is not currently in check, it is considered stalemate, which is a draw.
    • jpablo
      4 dias atrás
    • chris_va
      4 dias atrás
      In chess they cannot move onto a spot that would put them in check. If they can make no legal moves, it's a stalemate.
  • bbx
    4 dias atrás
    Oh very interesting. Even with these restrictions, there are quite a few variations, and it seems only one ends up with white winning.
  • darepublic
    4 dias atrás
    I won after four attempts. Pretty sure it was perfect play so yes white has forced win
    • sdthjbvuiiijbb
      4 dias atrás
      Yeah. I think 1. N4 leads to a white win. It's fairly easy to verify that a black rook move will lead to a white win (1...R5 2. R2 and 1...Rx4 2. Rx4 N5 3. Rx5#). So the critical line is 1. N4 N5, but then 2. Nx6+ K7 3. R4 also leads to a win: 3...Kx6 4. K2 K7 5. Rx5# and 3...N3+ 4. K2 N5 5. N8 Kx8 6. Rx5#.

      There are probably other ways to win too.

  • DemocracyFTW2
    2 dias atrás
    0D chess is where real masters shine!
  • sjdv1982
    4 dias atrás
    Zugzwang!
  • vdelpuerto
    3 dias atrás
    Took me like 4 resets to solve it.
  • lschueller
    4 dias atrás
    Cool idea. This is smart and lean. I like it
  • armanhq
    3 dias atrás
    More fun than I expected! Thank you :)
  • tempestn
    4 dias atrás
    That's actually a fun little puzzle.
  • jibal
    4 dias atrás
    N4 N5 Nx6+ K7 R4 Kx6 R2 (or K2) K7 Rx5#
  • gcheong
    4 dias atrás
    Minor typo: assming -> assuming :)
  • hybirdss
    4 dias atrás
    spent way too long on this before realizing the knight is basically the whole game in 1d
  • rOOmbambar9
    4 dias atrás
    It's very interesting and fun!)
  • tom-blk
    3 dias atrás
    Hehe cool idea, approved!
  • keeganpoppen
    4 dias atrás
    that took me way longer than i thought it would, but made me all the happier for it
    • uvdn7
      4 dias atrás
      This is something AI would never take away from us.
  • deadlypointer
    3 dias atrás
    Even in the winning line black can force stalemate in multiple ways,how is it a forced win?
    • otherme123
      3 dias atrás
      N4, black has three legal moves:

      - RxN RxR, N5 (unique), RxN 1-0

      - R5, R2 RxN (if R6, NxR, 1-0), RxR N5 (unique), RxN, 1-0

      ... N5 NxR+ K7 (unique), R4 KxN (if N3+, K2 N5, N8 KxN, RxN 1-0), R2 K7 (or N3, RxN 1-0), RxN (1-0)

  • Dante77711
    4 dias atrás
    Nice, fun and interesting! :)
  • choam2426
    1 dia atrás
    i spend 43 minute
  • GKakhiani
    3 dias atrás
    Haha had a lotta fun
  • GKakhiani
    3 dias atrás
    Haha had some fun
  • addybojangles
    4 dias atrás
    Silly nice brain teaser
  • mememememememo
    4 dias atrás
    Nice little puzzle!
  • phplovesong
    3 dias atrás
    Basically tictactoe. Ends in a draw every time.
    • jibal
      2 dias atrás
      White has a forced win.
  • Computer0
    4 dias atrás
    I was expecting a blog post regarding Iran strategy...
  • jaani090
    2 dias atrás
    interesting game
  • tkapin
    4 dias atrás
    Nice! :)
  • sillyfluke
    4 dias atrás
    I honestly thought this post was going to be about the Iran war.
  • neverkn0wsb357
    3 dias atrás
    This might have a bug. I have the following configuration.

    K - King H - Knight R - Rook E - Enemy King X - Empty

    K X X X R K E X

    But it indicates it’s a draw by stalemate.

    There is only 1 legal move for black here. Which is to move back to X. If it takes my Knight rook gets it.

    He moves back, I move my Knight out of the way. Checkmate.

    Edit: oh wait nvm there’s no legal move for black.

    • MegaSec
      3 dias atrás
      I don’t think it is a bug, the enemy king can’t move back to X because the knight is attacking that space. Traditionally you can’t move into check in chess.
  • naorz
    4 dias atrás
    Fun stuff, love it!
  • abhinaystha
    3 dias atrás
    creative!!!
  • chatmasta
    4 dias atrás
    Wow, Trump’s job is harder than I thought.
  • Keyframe
    4 dias atrás
    This is stupid. I like it!
  • Nevermark
    4 dias atrás
    I thought for sure this article was going to be political commentary!

    (I would pay a lot for some fat 1500 page, leather-bound tome of wisdom and anecdotes about historical foot guns, by Carl von Clausewitz, titled "1D Chess". And it's inevitable multi-authored, Harvard-published much thicker contemporary-world sequel.)

  • atlasagentsuite
    3 dias atrás
    [dead]
  • ctool
    2 dias atrás
    [dead]
  • cindyllm
    4 dias atrás
    [dead]
  • dfordp11
    3 dias atrás
    [dead]
  • frostyel
    3 dias atrás
    [dead]
  • hfnjdbekwbiw
    4 dias atrás
    [flagged]
  • hfnjdbekwbiw
    4 dias atrás
    [flagged]
  • BiraIgnacio
    4 dias atrás
    love it!
  • vladde
    4 dias atrás
    i could not beat it, and i can't read that chess notation
    • thesuitonym
      4 dias atrás
      The letter is the piece to move, and the number is the index to move to, starting from 1 on the left. The first alphanumeric pair is your move, then the computer's move. Comma. Your move, computer's move...
    • burnt-resistor
      4 dias atrás
      There's a coordinate-based solution in the source code issues. I couldn't elucidate that notation either.

      https://github.com/Rowan441/1d-chess/issues/1

      Edit: There's a second solution where instead of moving the rook back 2, move the king forward one and the take the black knight with the rook as the checkmate move.

    • qup
      4 dias atrás
      The first move after the comma is yours (open with kNight to 4), and the second move is apparently predetermined or always chosen.
    • DrammBA
      4 dias atrás
      the notation is just an array of move tuples, each tuple contains 1 move for white and 1 move for black, where each move is written as <1st letter of piece name><destination square>
  • tintor
    4 dias atrás
    The first move is always: white rook takes black rook, then the only remaining move for black is to move the knight away, which results in checkmate.
    • nippoo
      4 dias atrás
      If you play the game, you realise this ends up in stalemate.
      • Fabricio20
        4 dias atrás
        I'm not very good at chess, but I dont get why most things are considered a stalemate? I strategically remove all pieces of the enemy, leaving only the king against my rook/tower whatever its called, the king has nowhere to run. In my eyes it's a checkmate. The game just calls it a stalemate. Would be a stalemate if I couldn't do anything, but I can kill the enemy king.
        • rokkamokka
          4 dias atrás
          There is an explanation further down. A stalemate is if the enemy has no valid loves and is not in check
        • al_borland
          4 dias atrás
          It's a stalemate because while the king can't move, he isn't under active attack. There is nowhere he can legally move, but he's safe where he's at.
          • jandrese
            4 dias atrás
            That rule caught me up too. In regular chess if it is your opponents turn and their only pieces are a king in the 1,8 square and a pawn that is pressed up against one of your pawns and you have rooks in the 2,1 and 8,7 squares that counts as a victory does it not?
            • umanwizard
              4 dias atrás
              No. That is a draw assuming it is the player with only a king’s turn to move.

              Translating your notation to normal chess notation:

              White king on h1, black rooks on a2 and g8, black king in some random other place, white to move.

              That is a draw, because white is NOT in check, but has no legal moves. That scenario is called stalemate. If white were in check, it would be checkmate and a win for black. Set it up on any chess analysis board website and it will say the game is a draw.

          • tshaddox
            4 dias atrás
            But why? That feels like a victory.
            • asibahi
              4 dias atrás
              Because that’s the rule. There doesn’t have to be a rational reason.
              • lamasery
                4 dias atrás
                ... and if it weren't the rule, it'd make a lot of mid- and late-game play much safer for the player with the advantage. As it is, it's something they have to watch out for, which constrains them somewhat. You have to win, but not the wrong way, and your opponent can attempt to force you to "win" the "wrong way" (resulting in a stalemate).
    • umanwizard
      4 dias atrás
      Black can’t move the knight: it’s illegal to make a move that puts yourself in check. Thus black has no legal moves, but isn’t in check, so the result is a draw.
    • jibal
      2 dias atrás
      > The first move is always: white rook takes black rook

      No. N4 leads to a forced win.