Roblox devs now need a subscription to share their games freely

(devforum.roblox.com)

37 pontos | por hallole 7 horas atrás

9 comentários

  • nusl
    6 horas atrás
    Hacker News is turning into every other platform over time it seems. More and more folks just see a headline and comment rather than understand that headlines are designed to mislead you for clicks.

    These requirements make sense. They're additional verification steps in place for people trying to publish games for very young users.

    • calgoo
      5 horas atrás
      No this does not make sense for the platform. Roblox has some of that old Flash feel, where anyone can just create a game, no matter if you are 14 or 88. If you read the comments, most people are fine with the ID checks ( i would not, but fine) but are completely against the charging of a monthly subscription to publish games. All the people that would do it for fun, wont anymore now. Basically, the corporate greed machine has now turned the platform into a "professional" platform, where you pay-to-build.

      As a side note, if someone is working on something similar, then now is the time to start talking about it! ;)

    • jan_Inkepa
      5 horas atrás
      (Yes, I would recommend a change of title.)

      The step is a significant one, and Roblox has taken one other measure recently, restricting chat a lot for minors (https://x.com/Roblox_RTC/status/2043723470899437623) . I think this is a move to satisfy people concerned with child safety, not a cash grab. I think RB hq probably know they're making tradeoffs of keeping parents happy, while devs will be annoyed/fewer. But everyone can still make games and play them with trusted friends. Likely damages the network effect (Roblox's multiplayer aspect being one of its best parts), but oh well.

    • skrebbel
      5 horas atrás
      I agree with you that the HN title is editorialized and misleading, but I disagree that these requirements make sense.

      They only make sense if you think it's OK for kids to send face scans to scary faceless corporations. And even if you do that, you can't share your game with friends unless they also take a face scan! (cause that's what "Trusted Friend" means - it doesn't mean trusted by you, it means trusted by them)

    • jimbob45
      5 horas atrás
      In what way did you find the headline misleading from the actual content of the article?
  • SXX
    6 horas atrás
    People here in comments seem to not read past the title that editorized, but in a wrong way.

    This is basically only requirement to make games available for players under 16 so its certnly done under regulatory pressure because no way on earth they can moderate every game from unpaid users.

    • alt227
      5 horas atrás
      What about if a kid under the age of 16 wants to publish a game for other under 16 year old friends, like what Roblox was created for?

      Now they need a subscription with an id check to become a 'trusted friend'.

  • skrebbel
    6 horas atrás
    My kid is 13 and likes to make silly Roblox games. No way I'm going to let him take a face scan with whatever creepy unaccountable AI data hoarding outfit Roblox decided to team up with, just so share his creations with 6 friends. How is it protecting him that he's not allowed to share creative work with people?

    Good thing he was already messing around with Godot as well cause this kills Roblox for him.

  • Dylan16807
    6 horas atrás
    To publish to the main 16+ pool I need to do "an age check"? But it seemingly doesn't matter what the result of that check is? I'm confused.
  • NeveHanter
    7 horas atrás
    will need*
  • demaga
    6 horas atrás
    Wow they reached Stage 3 of enshittification[1] real quick. Now the slow and painful death begins.

    [1] https://storage02.forbrukerradet.no/media/2026/02/breaking-f...

  • Imustaskforhelp
    7 horas atrás
    Oh boy, the reason Roblox was this famous was that anyone could share their games publicly and people could play

    Having a subscription kills Roblox and its ecosystem.

    For context, Roblox has 170 million peak concurrent players, All of Steam had 85 (I got this data from someone at hackernews's comment)

    This might be the end of Roblox. I hope more roblox's alternative spring up preferably open-source. There is luanti which is a minecraft alternative but I suppose a lot of games can have overlap to luanti and it runs on lua too.

    • mastermage
      7 horas atrás
      I think Hytale can grab some marketshare because its modding tools are realy good. And they are built into the game.
  • hallole
    7 horas atrás
    [dead]
  • touwer
    6 horas atrás
    Capitalism: there is always one more shareholder to satisfy
    • 0x3f
      6 horas atrás
      Stakeholder, in this case: the government
    • leosanchez
      6 horas atrás
      Is that accurate description though?

      Capitalism: Shareholders need to be satisfied every year.

    • SXX
      6 horas atrás
      This is not about capitalism. They will lose money on it long term and they know it otherwise they'll done it long ago.

      This is move to moderated censored platform under regulatory "protect the children" pressurre and hysteria.

      This is not affecting publishing games for 16+ audience.